<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7271725948406817291</id><updated>2012-02-16T17:19:51.535-08:00</updated><title type='text'>Wii Homebrew</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://wiihomebrew.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>55</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-4691221544015037213</id><published>2008-04-29T10:28:00.000-07:00</published><updated>2008-04-29T10:30:12.212-07:00</updated><title type='text'>GenPlus  - Mega Drive Emulator</title><content type='html'>&lt;span style="font-size:130%;"&gt;&lt;span style="font-family: trebuchet ms; font-style: italic;"&gt;GenPlus  - Mega Drive Emulator&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.megaupload.com/?d=2QDS6AGT"&gt;Download here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Developer:&lt;/span&gt;&lt;br /&gt; LoPsT&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Features:&lt;/span&gt;&lt;br /&gt; includs support for the Wiimote and the classic controller.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-4691221544015037213?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/4691221544015037213'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/4691221544015037213'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/04/genplus-mega-drive-emulator.html' title='GenPlus  - Mega Drive Emulator'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-413746231402749007</id><published>2008-04-29T10:24:00.000-07:00</published><updated>2008-12-09T16:46:11.186-08:00</updated><title type='text'>Homebrew app: GRRLIB ver 1.6</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qOKUSMkNnhI/SBdaUPtypmI/AAAAAAAAAFw/aQ4buqO6SOg/s1600-h/grr.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_qOKUSMkNnhI/SBdaUPtypmI/AAAAAAAAAFw/aQ4buqO6SOg/s400/grr.png" alt="" id="BLOGGER_PHOTO_ID_5194719999057634914" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.grrlib.de/GRRLIB-v1.6.rar"&gt;Download GRRLIB ver 1.6&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;What is this?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A package of little template of effect demos&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;How do I create my own?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Use this &lt;a href="http://wiibrew.org/images/4/46/Template.zip"&gt;template.&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-413746231402749007?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/413746231402749007'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/413746231402749007'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/04/homebrew-app-grrlib-ver-16.html' title='Homebrew app: GRRLIB ver 1.6'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qOKUSMkNnhI/SBdaUPtypmI/AAAAAAAAAFw/aQ4buqO6SOg/s72-c/grr.png' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-1350379075945708591</id><published>2008-04-29T10:22:00.000-07:00</published><updated>2008-04-29T10:24:24.622-07:00</updated><title type='text'>Homebrew App : Minesweeper</title><content type='html'>Creator: &lt;a href="http://wiibrew.org/index.php?title=User:Mangaman3000" title="User:Mangaman3000"&gt;mangaman3000&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://wiibrew.org/index.php?title=Image:Minesweeper.zip"&gt;DOWNLOAD HERE&lt;/a&gt;&lt;br /&gt;&lt;h2&gt;&lt;span class="mw-headline"&gt;&lt;span style="font-family: trebuchet ms;"&gt;Controls:&lt;/span&gt; &lt;/span&gt;&lt;/h2&gt;  A = Clear space&lt;br /&gt;B = Toggle flag,question mark &amp;amp; square&lt;br /&gt;Start = Pause&lt;br /&gt;Left/Right/Up/Down = Change selection&lt;br /&gt;Z = Speed up cursor&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-family: trebuchet ms;"&gt;Info:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Accessories needed: GameCube controller&lt;br /&gt;&lt;br /&gt;Return to loader: (Main menu option)&lt;br /&gt;&lt;br /&gt;Loaders useable: Zelda Chainloader&lt;br /&gt;&lt;br /&gt;Installation for Zelda Chainloader: Install as usual&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-1350379075945708591?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/1350379075945708591'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/1350379075945708591'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/04/homebrew-app-minesweeper.html' title='Homebrew App : Minesweeper'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-481154756965384443</id><published>2008-04-29T10:17:00.000-07:00</published><updated>2008-04-29T10:22:11.464-07:00</updated><title type='text'>Wii Linux (Proof of Concept 4)</title><content type='html'>Wii Linux PoF ver. 4&lt;br /&gt;&lt;br /&gt;&lt;a href="http://downloads.sourceforge.net/gc-linux/wii-linux-PoC-0.4.tar.gz"&gt;Download here.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Featuring: &lt;/span&gt;&lt;br /&gt; USB keyboard support.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-481154756965384443?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/481154756965384443'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/481154756965384443'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/04/wii-linux-proof-of-concept-4.html' title='Wii Linux (Proof of Concept 4)'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-6840710989205826618</id><published>2008-04-10T11:14:00.000-07:00</published><updated>2008-04-10T11:17:15.742-07:00</updated><title type='text'>Homebrew apps/TCP Loader SOURCE CODE</title><content type='html'>Advanced stuff:&lt;br /&gt;&lt;br /&gt;Svpe has been using the recent developments  in homebrew  and have created a loader that loads stuff over TCP.&lt;br /&gt;&lt;br /&gt;It is a TCP server running on the Wii that listens on port 8080 by default that will run any binary that is sent to it. Both  DOL and ELF executables are supported. There is no IP address display in the Wii part.&lt;br /&gt;&lt;br /&gt;This is a very great thing, considering the fact that certain devices can be modified and updated through TCP, the Wii should not be an exception.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://repo.or.cz/w/svpe-wii.git"&gt;Source &lt;/a&gt;if u are interested&lt;br /&gt;&lt;br /&gt;Cheers!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-6840710989205826618?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/6840710989205826618'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/6840710989205826618'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/04/homebrew-appstcp-loader-source-code.html' title='Homebrew apps/TCP Loader SOURCE CODE'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-5684241341444875048</id><published>2008-04-10T11:10:00.001-07:00</published><updated>2008-04-10T11:11:44.486-07:00</updated><title type='text'>Twilight Hack / Loader 0.1 alpha 3b</title><content type='html'>Twilight Hack / Loader 0.1 alpha 3b&lt;br /&gt;&lt;br /&gt;&lt;a href="http://chaoshq.de/%7Ecrediar/twilight-hack-v0.1-alpha3b.zip"&gt;DOWNLOAD HERE&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Changes: &lt;i&gt;&lt;b&gt;Experimental&lt;/b&gt;&lt;/i&gt; version with FAT32 support.  Only try this if you receive an error message while loading boot.elf.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-5684241341444875048?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/5684241341444875048'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/5684241341444875048'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/04/twilight-hack-loader-01-alpha-3b.html' title='Twilight Hack / Loader 0.1 alpha 3b'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-2123846129136397032</id><published>2008-04-10T11:08:00.000-07:00</published><updated>2008-04-10T11:09:31.390-07:00</updated><title type='text'>WII Proof of Concept LINUX 0.0.3</title><content type='html'>Wii Proof of Concept LINUX 0.0.3&lt;br /&gt;&lt;br /&gt;&lt;a href="http://downloads.sourceforge.net/gc-linux/wii-linux-PoC-0.3.tar.gz"&gt;DOWNLOAD HERE &lt;/a&gt;and try it out&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-2123846129136397032?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/2123846129136397032'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/2123846129136397032'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/04/wii-proof-of-concept-linux-003.html' title='WII Proof of Concept LINUX 0.0.3'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-1079362273653997596</id><published>2008-04-10T11:07:00.000-07:00</published><updated>2008-04-10T11:08:49.103-07:00</updated><title type='text'>Wii Homebrew Launcher</title><content type='html'>&lt;a href="http://perso.latribu.com/decker/wii/WiiHL.zip"&gt;DOWNLOAD HERE&lt;/a&gt;&lt;br /&gt;&lt;a href="http://perso.latribu.com/decker/wii/RTU-WiiHL-Homebrew-Pack.zip"&gt;&lt;br /&gt;HOMEBREW APP PACK&lt;/a&gt;&lt;br /&gt;Created by Hell Hibou&lt;br /&gt;Install:&lt;br /&gt;&lt;br /&gt;Copy boot.elf to an SD-card&lt;br /&gt;Create a folder named homebrew on the root of the SD-card. (X:\homebrew)&lt;br /&gt;Create a folder in the homebrew folder(Max 8 symbols long)(X:\homebrew\12345678)&lt;br /&gt;Place The elf in that folder and name it "boot.elf"&lt;br /&gt;OPTIONAL: For a custom name: add a "title.txt" containing the channel's title&lt;br /&gt;OPTIONAL: For a custom image: add a "title.bmp", it has to be a 24-bits bitmap of 132x95 pixels. &lt;br /&gt;&lt;br /&gt;For each homebrew:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Create a folder in the homebrew folder(Max 8 symbols long)(X:\homebrew\12345678) &lt;/li&gt;&lt;li&gt;Place The elf in that folder and name it "boot.elf" &lt;/li&gt;&lt;li&gt; OPTIONAL: For a custom name: add a "title.txt" containing the channel's title &lt;/li&gt;&lt;li&gt; OPTIONAL: For a custom image: add a "title.bmp", it has to be a 24-bits bitmap of 132x95 pixels. &lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p&gt;It requires the use of a gamecube controller. &lt;/p&gt; &lt;ul&gt;&lt;li&gt;D-pad: Select a channel &lt;/li&gt;&lt;/ul&gt; &lt;ul&gt;&lt;li&gt;A: Launch the channel &lt;/li&gt;&lt;li&gt;R/L: Change page (more then 11 homebrew channels) &lt;/li&gt;&lt;li&gt;Z: Refresh the channel list. &lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-1079362273653997596?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/1079362273653997596'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/1079362273653997596'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/04/wii-homebrew-launcher.html' title='Wii Homebrew Launcher'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-5896278923096148053</id><published>2008-03-21T16:59:00.000-07:00</published><updated>2008-03-21T17:05:32.636-07:00</updated><title type='text'>Wii Shop Update!</title><content type='html'>&lt;span style="font-size:130%;"&gt;&lt;span style="font-family: times new roman;"&gt;A new Wii update that updates and prepares the Wiiware store does NOT affect the exploit&lt;br /&gt;&lt;br /&gt;Woot!&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-5896278923096148053?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/5896278923096148053'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/5896278923096148053'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/03/wii-shop-update.html' title='Wii Shop Update!'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-4966216136603538470</id><published>2008-03-21T11:29:00.000-07:00</published><updated>2008-12-09T16:46:11.313-08:00</updated><title type='text'>Wiifuse  0.2.0</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qOKUSMkNnhI/R-RLq8e9V9I/AAAAAAAAAFo/_Vt7DFj_B2c/s1600-h/wiifuse22.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_qOKUSMkNnhI/R-RLq8e9V9I/AAAAAAAAAFo/_Vt7DFj_B2c/s400/wiifuse22.jpg" alt="" id="BLOGGER_PHOTO_ID_5180348672545478610" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://wiibrew.org/images/0/04/Wiifuse-0.2.0.tgz"&gt;Download here.&lt;/a&gt;&lt;br /&gt;Starting with version v0.2.0, you can also remotely mount your wii nand filesystem with wiifuse_server and a usbgecko adapter.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Requirements :&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;An operating system which is supported by &lt;span class="external text"&gt;FUSE&lt;/span&gt;, &lt;/li&gt;&lt;li&gt;FUSE 2.6.x (or higher) and &lt;/li&gt;&lt;li&gt;&lt;span class="external text"&gt;OpenSSL&lt;/span&gt; &lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;CHANGE LOG:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;v0.2.0 &lt;/li&gt;&lt;/ul&gt; &lt;dl&gt;&lt;dd&gt;&lt;ul&gt;&lt;li&gt;completely revamped wiifuse_server &lt;/li&gt;&lt;/ul&gt; &lt;/dd&gt;&lt;/dl&gt; &lt;ul&gt;&lt;li&gt;v0.2.0-wip1 &lt;/li&gt;&lt;/ul&gt; &lt;dl&gt;&lt;dd&gt;&lt;ul&gt;&lt;li&gt;new client/server mode. requires an usb gecko and wiifuse server running on a gamecube or wii in gc mode - for now ;) &lt;/li&gt;&lt;li&gt;new metadata: title id symlinks, tmd infos &lt;/li&gt;&lt;/ul&gt; &lt;/dd&gt;&lt;/dl&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-4966216136603538470?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/4966216136603538470'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/4966216136603538470'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/03/wiifuse-020.html' title='Wiifuse  0.2.0'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qOKUSMkNnhI/R-RLq8e9V9I/AAAAAAAAAFo/_Vt7DFj_B2c/s72-c/wiifuse22.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-5125563706237437136</id><published>2008-03-20T09:21:00.000-07:00</published><updated>2008-03-20T09:29:20.413-07:00</updated><title type='text'>Homebrew Status: March 2008</title><content type='html'>Whats new in the Wii homebrew land?&lt;br /&gt;&lt;br /&gt;Team Twiizers  are working on an easier way to launch homebrew applications, having a separate homebrew channel will be beneficial to open a bigger user base of Wii homebrew.  However earlier this  month Team Twiizers informed us that they will &lt;span style="font-weight: bold;"&gt;NOT&lt;/span&gt; be making a loader for backup games due to legal reasons.&lt;br /&gt;In the future we have a lot more wii homebrew applications coming up and more developer groups will begin to show their interest in this platform.&lt;br /&gt;&lt;br /&gt;Cheers!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-5125563706237437136?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/5125563706237437136'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/5125563706237437136'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/03/homebrew-status-march-2008.html' title='Homebrew Status: March 2008'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-986033427618526723</id><published>2008-03-16T14:13:00.000-07:00</published><updated>2008-03-16T14:17:24.415-07:00</updated><title type='text'>Team Twiizers - Wii Homebrew Channel Loader</title><content type='html'>Upcoming Team Twiizers will release their Wii homebrew channel soon. Check the video out, its great quality too, enjoy.&lt;br /&gt;&lt;embed src="http://www.metacafe.com/fplayer/1160910/wii_homebrew_channel.swf" wmode="transparent" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" height="345" width="400"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;&lt;br /&gt;    &lt;a href="http://www.metacafe.com/watch/1160910/wii_homebrew_channel/"&gt;Wii Homebrew Channel - video powered by Metacafe&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-986033427618526723?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/986033427618526723'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/986033427618526723'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/03/team-twiizers-wii-homebrew-channel.html' title='Team Twiizers - Wii Homebrew Channel Loader'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-221465963541246103</id><published>2008-03-15T21:05:00.000-07:00</published><updated>2008-12-09T16:46:11.522-08:00</updated><title type='text'>Twilight Hack 0.1 Alpha 3a!! is out</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qOKUSMkNnhI/R9ydSEbagKI/AAAAAAAAAFg/akI5T08gzLM/s1600-h/twilli-3a.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_qOKUSMkNnhI/R9ydSEbagKI/AAAAAAAAAFg/akI5T08gzLM/s400/twilli-3a.jpg" alt="" id="BLOGGER_PHOTO_ID_5178186605321158818" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://chaoshq.de/%7Ecrediar/twilight-hack-v0.1-alpha3a.zip"&gt;Download it here! &lt;/a&gt;&lt;br /&gt;&lt;br /&gt;More and more features. We are all thankful for all development!&lt;br /&gt;&lt;br /&gt;Latest changes:&lt;br /&gt;&lt;h3&gt; &lt;span class="mw-headline"&gt;0.1alpha3a&lt;/span&gt;&lt;/h3&gt;  Correctly loads geckoloader code from USBGecko flash&lt;br /&gt;&lt;a name="0.1alpha3"&gt;&lt;/a&gt;&lt;h3&gt; &lt;span class="mw-headline"&gt;0.1alpha3&lt;/span&gt;&lt;/h3&gt;  Front SD slot is now supported; SDGecko slot support has been removed.&lt;br /&gt;&lt;br /&gt;FAT16 is now supported; you should save your ELF executable on your SD card as "boot.elf".&lt;br /&gt;&lt;br /&gt;RZDJ is now supported&lt;br /&gt;&lt;br /&gt;Added support for Geckoloader stub: If you have a USBGecko installed and have already run the Geckoloader program to install into flash, then the Twilight Hack will try to load that stub if it does not detect an SD card.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;For new users, this is what you need:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;You will need: &lt;/p&gt; &lt;ul&gt;&lt;li&gt; 1x Wii &lt;/li&gt;&lt;li&gt; 1x SD card, formatted as FAT16 (There seems to be a problem with formatting an SD card as FAT 16 in OS X, try to format your card in Windows.) &lt;/li&gt;&lt;li&gt; 1x copy of The Legend of Zelda: Twilight Princess that has been run at least once &lt;/li&gt;&lt;li&gt; 1x Computer &lt;/li&gt;&lt;li&gt; 1x Some way to read SD cards on a computer &lt;/li&gt;&lt;li&gt; (Optional) 1x or more GameCube controller &lt;/li&gt;&lt;li&gt; (Optional) 1x USBGecko &lt;/li&gt;&lt;/ul&gt; &lt;p&gt;Inside the zip archive, you will find several savegame files; you will need to choose the correct one based on your version of Zelda: Twilight Princess. The easiest way to check your version is to compare the text string which is on the inner cycle of the data surface with the ones below. &lt;/p&gt; &lt;ul&gt;&lt;li&gt;RVL-RZDP-0A-0 JPN  -  rzdp0.bin &lt;/li&gt;&lt;li&gt;RVL-RZDE-0A-0 JPN  -  rzde0.bin &lt;/li&gt;&lt;li&gt;RVL-RZDE-0A-0 USA  - rzde0.bin &lt;/li&gt;&lt;li&gt;RVL-RZDE-0A-2 USA  - rzde2.bin &lt;/li&gt;&lt;li&gt;RVL-RZDJ-0A-0 JPN  - rzdj0.bin &lt;/li&gt;&lt;/ul&gt; &lt;ul&gt;&lt;li&gt; If it does not already exist, make a directory called "/private/wii/title/RZDx/" on your SD card; replace "RZDx" with RZDE, RZDP or RZDJ as appropriate. Copy the above file into that directory, renaming it as "data.bin". &lt;/li&gt;&lt;/ul&gt; &lt;ul&gt;&lt;li&gt; Next, take your homebrew Wii executable, and save it in the root directory of your SD card as "boot.elf". &lt;/li&gt;&lt;/ul&gt; &lt;ul&gt;&lt;li&gt; Now, put the SD card into your Wii and turn it on. Go into Wii Options --&gt; Data Management --&gt; Save Data --&gt; Wii. Find your Zelda save, click on it, and click "Erase", and click Yes. Now, go into SD card, and select the "Twilight Hack" save (the icon says "Wiibrew Loader"). Click copy, and yes. Now, go back out of that menu. &lt;/li&gt;&lt;/ul&gt; &lt;ul&gt;&lt;li&gt; Insert Zelda, and run the game. Load file A, and walk backwards. &lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;What  Wii  homebrew applications with this hack can I use ( list )?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://downloads.sourceforge.net/gc-linux/wii-linux-PoC-0.2.tar.gz"&gt;Wii Linux &lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://ostsoft.net/%7Eostehovel/wiibrew/dl.php?dl=mp3player_zip"&gt;Wii Homebrew MP3 Player&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.auby.no/files/wii/tetris.elf"&gt;Wii Tetris&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.tehskeen.com/forums/showthread.php?t=3919"&gt;&lt;br /&gt;Genesis / Megadrive Emulator (requires SD-gecko or similar)&lt;/a&gt;&lt;br /&gt;&lt;span style="text-decoration: underline;"&gt;&lt;br /&gt;GeckoLoader ( search this blog for links)&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="text-decoration: underline;"&gt;Atawii ( same, link in this blog)&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a href="http://mitglied.lycos.de/ps2dev/ballion-wii.elf" class="external text" title="http://mitglied.lycos.de/ps2dev/ballion.html" rel="nofollow"&gt;Ballion&lt;/a&gt;  (Destroy blocks with a ball)&lt;br /&gt;&lt;a href="http://wiibrew.org/index.php?title=Image:EasyIOS.tgz"&gt;&lt;br /&gt;EasyIOS  &lt;/a&gt;This app is for browsing the device tree, and trying out quick IOS commands w/out doing builds. &lt;table style="width: 680px; height: 34px;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="background: rgb(171, 213, 245) none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td style="background: rgb(171, 213, 245) none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-221465963541246103?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/221465963541246103'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/221465963541246103'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/03/twilight-hack-01-alpha-3a-is-out.html' title='Twilight Hack 0.1 Alpha 3a!! is out'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qOKUSMkNnhI/R9ydSEbagKI/AAAAAAAAAFg/akI5T08gzLM/s72-c/twilli-3a.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-4429865441126123239</id><published>2008-03-13T09:45:00.000-07:00</published><updated>2008-12-09T16:46:11.799-08:00</updated><title type='text'>WriteELF GUI using WriteELF 1.6</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qOKUSMkNnhI/R9laZ0bagII/AAAAAAAAAFQ/x9WIrp6SqCM/s1600-h/wrigeelf.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_qOKUSMkNnhI/R9laZ0bagII/AAAAAAAAAFQ/x9WIrp6SqCM/s400/wrigeelf.jpg" alt="" id="BLOGGER_PHOTO_ID_5177268646255952002" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://dl.qj.net/WriteELF-GUI-Wii-Homebrew/pg/12/fid/16244/catid/526"&gt;Download WriteELF GUI &lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;What is this?:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="dropShadow"&gt;&lt;span id="span"&gt;&lt;span id="iTxt"&gt;&lt;span name="intelliTxt" id="intelliTXT"&gt;In the first place, WriteELF lets you write files on your SD card using your pc. This version of WriteELF GUI uses WriteELF 1.6&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;HOW TO USE: &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="dropShadow"&gt;&lt;span id="span"&gt;&lt;span id="iTxt"&gt;&lt;span name="intelliTxt" id="intelliTXT"&gt;&lt;br /&gt;&lt;ol&gt;&lt;li&gt; To use this program, you need to download a copy of the WriteELF program first.&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt; Extract the writeelf.exe file to the same folder as the WriteELF GUI program.&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt; Connect the SD Card to your computer.&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Open the program. Choose the .ELF file and choose the drive where the .ELF file will be written.&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt; If needed, you can choose the -z option to clean the SD Card before writing the ELF file (the SD Card WILL NOT be formatted, only their first sectors will be cleaned).&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Click on the GO button. A new window will pop up. Wait until the writing process finishes.&lt;/li&gt;&lt;/ol&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-4429865441126123239?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/4429865441126123239'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/4429865441126123239'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/03/writeelf-gui-using-writeelf-16.html' title='WriteELF GUI using WriteELF 1.6'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qOKUSMkNnhI/R9laZ0bagII/AAAAAAAAAFQ/x9WIrp6SqCM/s72-c/wrigeelf.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-1456913704148848842</id><published>2008-03-13T09:21:00.000-07:00</published><updated>2008-12-09T16:46:11.972-08:00</updated><title type='text'>AtaWii beta 1 - Atari ST simluator for Nintendo Wii</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qOKUSMkNnhI/R9lVCkbagHI/AAAAAAAAAFI/IUkj-_fRdw8/s1600-h/atawii.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_qOKUSMkNnhI/R9lVCkbagHI/AAAAAAAAAFI/IUkj-_fRdw8/s400/atawii.jpg" alt="" id="BLOGGER_PHOTO_ID_5177262749265854578" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;h1 style="font-family: lucida grande;" class="firstHeading"&gt;&lt;span style="font-size:130%;"&gt;AtaWii by NoNameNo&lt;/span&gt;&lt;/h1&gt;&lt;a href="http://wiibrew.org/images/7/70/AtaWii-beta-1.tgz"&gt;Download Here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This is an Atari ST emulator for Wii (port of the lame emulator, castaway)&lt;br /&gt;&lt;br /&gt;Source is included in the download&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-1456913704148848842?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/1456913704148848842'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/1456913704148848842'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/03/atawii-beta-1-atari-st-simluator-for.html' title='AtaWii beta 1 - Atari ST simluator for Nintendo Wii'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qOKUSMkNnhI/R9lVCkbagHI/AAAAAAAAAFI/IUkj-_fRdw8/s72-c/atawii.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-5719302191764121672</id><published>2008-03-13T09:14:00.000-07:00</published><updated>2008-12-09T16:46:12.120-08:00</updated><title type='text'>Geckoloader 0.0.3</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qOKUSMkNnhI/R9lT0EbagGI/AAAAAAAAAFA/ZfOlQHQ_f7Y/s1600-h/wiiappcover2221.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_qOKUSMkNnhI/R9lT0EbagGI/AAAAAAAAAFA/ZfOlQHQ_f7Y/s400/wiiappcover2221.jpg" alt="" id="BLOGGER_PHOTO_ID_5177261400646123618" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://wiibrew.org/images/a/a3/Geckoloader-0.0.3.tgz"&gt;Download Geckoloader 0.0.3&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Change Log:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;a gamecube pad isn't required anymore, the wii reset button is used to confirm the flash process&lt;br /&gt;&lt;br /&gt;the loader code is executed straight away if it has been flashed before (no interaction required)&lt;br /&gt;&lt;br /&gt;.elf file support thanks to tmbinc&lt;br /&gt;&lt;br /&gt;the stub doesn't overwrite the &lt;a href="http://wiibrew.org/index.php?title=Memory_Map" title="Memory Map"&gt;globals&lt;/a&gt; anymore, fixed by WinterMute&lt;br /&gt;&lt;br /&gt;a received binary is now written to MEM2 before relocating&lt;br /&gt;&lt;br /&gt;ported the client to win32 (binary included)&lt;br /&gt;&lt;br /&gt;the client now uses default device names on linux and os x&lt;br /&gt;&lt;br /&gt;the audio and dsp subsystems are initialized on reloading (no more annoying noise)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Requirements:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;a usbgecko adapter&lt;br /&gt;&lt;br /&gt;a way to boot wii homebrew&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;What is this again?:&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;It is  wii application which helps you to load and execute wii homebrew binaries in the easiest and fastest way possible. &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-5719302191764121672?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/5719302191764121672'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/5719302191764121672'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/03/geckoloader-003.html' title='Geckoloader 0.0.3'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qOKUSMkNnhI/R9lT0EbagGI/AAAAAAAAAFA/ZfOlQHQ_f7Y/s72-c/wiiappcover2221.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-1258274490455258690</id><published>2008-03-10T13:08:00.000-07:00</published><updated>2008-12-09T16:46:12.175-08:00</updated><title type='text'>Smash Brawl won't break your exploit</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qOKUSMkNnhI/R9WXhUbagFI/AAAAAAAAAE4/c2A8v4FsCow/s1600-h/har.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_qOKUSMkNnhI/R9WXhUbagFI/AAAAAAAAAE4/c2A8v4FsCow/s400/har.jpg" alt="" id="BLOGGER_PHOTO_ID_5176209945407422546" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Smash Brawl ( the NTSC version)  includes a system update which is a requirement before you can actually play. This update looks like just a bunch of bug fixes and has no affect on the Twilight Hack on regular, modless consoles.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-1258274490455258690?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/1258274490455258690'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/1258274490455258690'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/03/smash-brawl-wont-break-your-exploit.html' title='Smash Brawl won&apos;t break your exploit'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qOKUSMkNnhI/R9WXhUbagFI/AAAAAAAAAE4/c2A8v4FsCow/s72-c/har.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-3238937377314484061</id><published>2008-03-07T07:36:00.000-08:00</published><updated>2008-03-07T07:40:31.515-08:00</updated><title type='text'>Wii Linux PoC (Proof of Concept) v 0.2</title><content type='html'>&lt;a href="http://downloads.sourceforge.net/gc-linux/wii-linux-PoC-0.2.tar.gz"&gt;Get it here.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Updated version of Wii (GC) Linux released.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-3238937377314484061?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/3238937377314484061'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/3238937377314484061'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/03/wii-linux-poc-proof-of-concept-v-02.html' title='Wii Linux PoC (Proof of Concept) v 0.2'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-697535120714677092</id><published>2008-03-04T09:23:00.000-08:00</published><updated>2008-12-09T16:46:12.345-08:00</updated><title type='text'>Geckoloader v 0.0.2b</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qOKUSMkNnhI/R82GUdAoEmI/AAAAAAAAAEg/p2tRf95oo4Y/s1600-h/geckodd.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_qOKUSMkNnhI/R82GUdAoEmI/AAAAAAAAAEg/p2tRf95oo4Y/s320/geckodd.jpg" alt="" id="BLOGGER_PHOTO_ID_5173939232861327970" border="0" /&gt;&lt;/a&gt;&lt;a href="http://wiibrew.org/images/1/11/Geckoloader-0.0.2b.tgz"&gt;Get it here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;and an older version 0.0.2 just in case:&lt;br /&gt;&lt;a href="http://wiibrew.org/images/0/02/Geckoloader-0.0.2.tgz"&gt;Here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Geckoloader is used &lt;/span&gt;for load Wii homebrew binaries. It acts as a server using a USBgecko adapter.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;To make it work make sure you have:&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;a&lt;/span&gt; usbgecko adapter&lt;br /&gt;&lt;br /&gt;a gamecube pad&lt;br /&gt;&lt;br /&gt;a way to boot wii homebrew&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Some of the Features:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;100% native wii mode&lt;br /&gt;&lt;br /&gt;no medium ejecting, rewriting and inserting required whatsoever&lt;br /&gt;&lt;br /&gt;this is especially useful for wii coders (fast development cycle)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;How to make it work:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;1. use the&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;&lt;a href="http://wiibrew.org/index.php?title=Twilight_Hack" title="Twilight Hack"&gt;&lt;/a&gt; in Twilight Hack combination with the included geckoloader.elf to get this running&lt;br /&gt;the boot code will show up&lt;br /&gt;&lt;br /&gt;2. you have to write the loader code to the onboard usbgecko flash once, so press Z on a gamecube pad to do that&lt;br /&gt;&lt;br /&gt;3. flashing has to be done only once, press A the next time you reboot the wii to skip that step&lt;br /&gt;after that you will see the loader code in action&lt;br /&gt;&lt;br /&gt;4. use a compatible client (like the included one &lt;code&gt;geckoupload&lt;/code&gt;, or the official windows geckotool) to send a .dol&lt;br /&gt;&lt;br /&gt;5. the transfered binary should execute&lt;br /&gt;&lt;br /&gt;6. if you loaded a game/app which has an option to jump back to 0x80001800, you will be able to transmit another binary without reboot&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;   &lt;span style="font-weight: bold; font-style: italic;"&gt;CHANGELOG:&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;v0.0.2b  &lt;dl&gt;&lt;dd&gt;&lt;dl&gt;&lt;dd&gt;fixed a timing issue in the usbgecko flash code. since i couldn't reproduce this on my setup, thanks go out to my testing bitches bLAStY and NoNameNo&lt;br /&gt;the included client now works on osx thanks to bushing&lt;br /&gt;added an extra check for malformed .dol files (some doltool converted .elf's)&lt;br /&gt;included a tiny test application  &lt;/dd&gt;&lt;/dl&gt; &lt;/dd&gt;&lt;/dl&gt;&lt;span style="font-weight: bold;font-size:180%;" &gt;coded by dhewg&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-697535120714677092?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/697535120714677092'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/697535120714677092'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/03/geckoloader-v-002b.html' title='Geckoloader v 0.0.2b'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qOKUSMkNnhI/R82GUdAoEmI/AAAAAAAAAEg/p2tRf95oo4Y/s72-c/geckodd.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-7704492728632763397</id><published>2008-03-04T08:36:00.000-08:00</published><updated>2008-12-09T16:46:12.447-08:00</updated><title type='text'>WuM (Wii Update Manager) is out!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qOKUSMkNnhI/R8160NAoElI/AAAAAAAAAEY/UVtEa3B5Z6o/s1600-h/logowwm.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_qOKUSMkNnhI/R8160NAoElI/AAAAAAAAAEY/UVtEa3B5Z6o/s320/logowwm.png" alt="" id="BLOGGER_PHOTO_ID_5173926584182641234" border="0" /&gt;&lt;/a&gt;&lt;a href="http://wum.talevas.com"&gt;Get it here.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Win and Linux version available for download.&lt;br /&gt;&lt;br /&gt;It is a freeware tool to:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt; analyze a Wii game ISO file (or directly the DVD on linux) and tell you :&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;which is the region of the game (and other informations)&lt;br /&gt;&lt;br /&gt;which is the region of the update&lt;br /&gt;&lt;br /&gt;if there is a firmware update inside&lt;br /&gt;&lt;br /&gt;if there is a risk to perform this update&lt;br /&gt;&lt;br /&gt;if the update has already been modofied by WUM&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;patch the update of this iso to :&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;put an inerte update inside : &lt;span style="font-style: italic;"&gt;function Brick Block&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;replace by another update : &lt;span style="font-style: italic;"&gt;can be use to make tests or unbrick semi-bricked wii&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-7704492728632763397?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/7704492728632763397'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/7704492728632763397'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/03/wum-wii-update-manager-is-out.html' title='WuM (Wii Update Manager) is out!'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qOKUSMkNnhI/R8160NAoElI/AAAAAAAAAEY/UVtEa3B5Z6o/s72-c/logowwm.png' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-7360034335900943652</id><published>2008-03-03T11:04:00.000-08:00</published><updated>2008-03-03T11:05:49.968-08:00</updated><title type='text'>devkitPro version 14 released</title><content type='html'>New version, check it out.  &lt;br /&gt; http://www.devkitpro.org/&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;The 14th release of the gamecube toolchain is now final and available for download. This version brings Wii support now that we have the ability to run code on Wii thanks to the efforts of Team Twiizers and their Twilight Hack.&lt;br /&gt;&lt;br /&gt;Those of you used to the old build system with prior versions of devkitPPC and gamecube programming will need to review the updated examples and templates. libogc has now been removed from inside the toolchain and is installed in a separate directory in the same way we maintain the gba and ds support libraries for devkitARM. This allows us more leeway to update the toolchain and libraries separately and avoid dependency issues which have been causing problems for users in the past.&lt;br /&gt;&lt;br /&gt;Several packages have been updated and some new ones added, notably the addition of Monk’s gcube emulator which appears to provide most compatibility with devkitPPC compiled code, including the ability to run code intended for Wii. We don’t advise using the emulator exclusively for development testing but it should be convenient for quick test builds prior to running on hardware. A windows native binary has been provided but currently lacks the debug features of the OSX and linux versions, hopefully we will be able to provide this with a future update. Currently there are no builds for other platforms but we will be happy to host prebuilt versions should someone volunteer to provide them.&lt;br /&gt;&lt;br /&gt;Windows users should use the devkitPro installer updater to obtain devkitPPC and the support libraries, this ensures that everything is installed properly. For other platforms instructions are provided on the wiki Getting Started page which includes links for the windows install package.&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-7360034335900943652?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/7360034335900943652'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/7360034335900943652'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/03/devkitpro-version-14-released.html' title='devkitPro version 14 released'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-8842074627071523300</id><published>2008-03-01T11:52:00.000-08:00</published><updated>2008-03-01T11:55:04.710-08:00</updated><title type='text'>devkitPPC for the Wii</title><content type='html'>devkitPPC (release 14) which is the gamecube toolchain was just released with Wii support&lt;br /&gt;&lt;br /&gt;&lt;a href="http://wiki.devkitpro.org/index.php/devkitPro:Getting_Started"&gt;Get started right here.&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-8842074627071523300?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/8842074627071523300'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/8842074627071523300'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/03/devkitppc-for-wii.html' title='devkitPPC for the Wii'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-8556491327679710832</id><published>2008-02-28T16:31:00.000-08:00</published><updated>2008-12-09T16:46:12.959-08:00</updated><title type='text'>WriteELF v 1.6 Released!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qOKUSMkNnhI/R8dUNYgiHDI/AAAAAAAAAEQ/c2s6TKh8EJE/s1600-h/writeelf.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_qOKUSMkNnhI/R8dUNYgiHDI/AAAAAAAAAEQ/c2s6TKh8EJE/s320/writeelf.jpg" alt="" id="BLOGGER_PHOTO_ID_5172195285952240690" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Change Log:&lt;br /&gt;&lt;ul&gt;&lt;li&gt; NOW WORKS IN VISTA! (HUGE thanks to predakang of #wiidev@efnet)&lt;/li&gt;&lt;li&gt; allow -z option to be used without writing a file&lt;/li&gt;&lt;li&gt; added url to output header&lt;/li&gt;&lt;/ul&gt;&lt;a href="http://dl.qj.net/dl.php?fid=16072"&gt;Get here.&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-8556491327679710832?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/8556491327679710832'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/8556491327679710832'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/writeelf-v-16-released.html' title='WriteELF v 1.6 Released!'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qOKUSMkNnhI/R8dUNYgiHDI/AAAAAAAAAEQ/c2s6TKh8EJE/s72-c/writeelf.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-495695995659788955</id><published>2008-02-28T07:42:00.000-08:00</published><updated>2008-12-09T16:46:13.315-08:00</updated><title type='text'>Disable censorship in Manhunt Wii</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qOKUSMkNnhI/R8bWlIgiHCI/AAAAAAAAAEI/osTCKs5jMK4/s1600-h/manhunt-wii.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_qOKUSMkNnhI/R8bWlIgiHCI/AAAAAAAAAEI/osTCKs5jMK4/s320/manhunt-wii.jpg" alt="" id="BLOGGER_PHOTO_ID_5172057155509034018" border="0" /&gt;&lt;/a&gt;You can use the Trucha Signer to remove censorship in Manhunt for the Wii. To uncensor the game change the values:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Find levelSetup.ini:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt; RHTE54/root/global/levelSetup.ini&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Replace:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt; # ----------------------------------------------------------------------------&lt;br /&gt;# [GK] execution colour ramp options: flash fadein (sec), flash duration (sec), flash fadeout time (sec)&lt;br /&gt;EXECUTION_COLRAMP_TEXTURE FE_execramps&lt;br /&gt;EXECUTION_COLRAMP_FLASH_TIMES 0.05, 0.05, 0.1&lt;br /&gt;EXECUTION_COLRAMP_FADE_TIME 5.0&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt; Put this in:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;# ----------------------------------------------------------------------------&lt;br /&gt;# [GK] execution colour ramp options: flash fadein (sec), flash duration (sec), flash fadeout time (sec)&lt;br /&gt;EXECUTION_COLRAMP_TEXTURE&lt;br /&gt;EXECUTION_COLRAMP_FLASH_TIMES 200, 0.6, 0.3&lt;br /&gt;EXECUTION_COLRAMP_FADE_TIME 5.0&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-495695995659788955?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/495695995659788955'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/495695995659788955'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/disable-censorship-in-manhunt-wii.html' title='Disable censorship in Manhunt Wii'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qOKUSMkNnhI/R8bWlIgiHCI/AAAAAAAAAEI/osTCKs5jMK4/s72-c/manhunt-wii.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-936558101101178389</id><published>2008-02-28T07:35:00.000-08:00</published><updated>2008-12-09T16:46:13.473-08:00</updated><title type='text'>Download Trucha Signer 0.21</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qOKUSMkNnhI/R8bVsYgiHBI/AAAAAAAAAEA/RXS5J0aVVY0/s1600-h/trucha.PNG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_qOKUSMkNnhI/R8bVsYgiHBI/AAAAAAAAAEA/RXS5J0aVVY0/s320/trucha.PNG" alt="" id="BLOGGER_PHOTO_ID_5172056180551457810" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Trucha Signer is a tool to extract and replace files within a Wii game disc and after that insert a “trucha signature” to be authenticated by the Nintendo Wii. &lt;span style="font-style: italic;"&gt;wiikeyset.reg included.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.ingenieria-inversa.cl/files/trucha021.rar"&gt;Get it here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-936558101101178389?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/936558101101178389'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/936558101101178389'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/download-trucha-signer-021.html' title='Download Trucha Signer 0.21'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qOKUSMkNnhI/R8bVsYgiHBI/AAAAAAAAAEA/RXS5J0aVVY0/s72-c/trucha.PNG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-2772657795550001549</id><published>2008-02-26T15:53:00.000-08:00</published><updated>2008-02-26T15:56:56.573-08:00</updated><title type='text'>WriteELF version 1.0</title><content type='html'>This application is used to get your files from your PC on to your SD card to use with the exploit.&lt;br /&gt;&lt;br /&gt;Really useful, but make sure you read the instructions.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;CMDs:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="dropShadow"&gt;&lt;span id="span"&gt;&lt;span id="iTxt"&gt;&lt;span name="intelliTxt" id="intelliTXT"&gt; writeelf &lt;driveletter&gt;: &lt;elffile&gt; [-b]&lt;/elffile&gt;&lt;/driveletter&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="dropShadow"&gt;&lt;span id="span"&gt;&lt;span id="iTxt"&gt;&lt;span name="intelliTxt" id="intelliTXT"&gt;&lt;br /&gt;&lt;br /&gt;driveletter = drive letter of the sd card reader&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="dropShadow"&gt;&lt;span id="span"&gt;&lt;span id="iTxt"&gt;&lt;span name="intelliTxt" id="intelliTXT"&gt;&lt;br /&gt;&lt;br /&gt;elffile = path to elf file you wish to write to the sd card&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="dropShadow"&gt;&lt;span id="span"&gt;&lt;span id="iTxt"&gt;&lt;span name="intelliTxt" id="intelliTXT"&gt; -b = backup existing data from the write location&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Note: If elffile is "-", it will not write anything to the SD card, and will automatically turn on backup mode.&lt;/span&gt;&lt;span class="dropShadow"&gt;&lt;span id="span"&gt;&lt;span id="iTxt"&gt;&lt;span name="intelliTxt" id="intelliTXT"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Get it &lt;/span&gt;&lt;a style="font-weight: bold;" href="http://dl.qj.net/WriteELF-v1.0-Wii-Homebrew/pg/12/fid/16031/catid/526"&gt;here&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-2772657795550001549?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/2772657795550001549'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/2772657795550001549'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/writeelf-version-10.html' title='WriteELF version 1.0'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-2155393469699754742</id><published>2008-02-26T09:13:00.000-08:00</published><updated>2008-12-09T16:46:13.606-08:00</updated><title type='text'>Converting Gamecube Homebrew into Wii Homebrew</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qOKUSMkNnhI/R8RMRYgiHAI/AAAAAAAAAD4/sKi4hh1JeNc/s1600-h/wiigc.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_qOKUSMkNnhI/R8RMRYgiHAI/AAAAAAAAAD4/sKi4hh1JeNc/s320/wiigc.jpg" alt="" id="BLOGGER_PHOTO_ID_5171342133648563202" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;So now we can use DolTool 3 &lt;span style="font-weight: bold;"&gt;(Get here: http://download.wiigen.fr/Hadrien28/News/doltool/DolTool3.rar)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;To convert Gamecube homebrews in .dol into .ELF files to use with the latest Wii exploit.&lt;br /&gt;&lt;br /&gt;Cheers!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-2155393469699754742?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/2155393469699754742'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/2155393469699754742'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/converting-gamecube-homebrew-into-wii.html' title='Converting Gamecube Homebrew into Wii Homebrew'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qOKUSMkNnhI/R8RMRYgiHAI/AAAAAAAAAD4/sKi4hh1JeNc/s72-c/wiigc.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-412554435991454919</id><published>2008-02-26T09:05:00.001-08:00</published><updated>2008-02-26T09:08:01.566-08:00</updated><title type='text'>GamecubeLinux using the exploit and USB Gecko</title><content type='html'>Here we go Linux on Wii is possible to run now with the current exploit: &lt;br /&gt;Get it here: &lt;br /&gt;Taken from the official site: &lt;br /&gt;&lt;blockquote&gt;Long time, no see Although we haven't posted any news in the last 2 years, we have silently continued our work keeping the kernel patches up to date. With the latest 2.6.24 &lt;br /&gt;&lt;br /&gt;(http://downloads.sourceforge.net/gc-linux/linux-2.6.24-gc.patch.gz)&lt;br /&gt;&lt;br /&gt; release we have added support for the USB Gecko &lt;br /&gt;&lt;br /&gt;(http://www.usbgecko.com/faq.htm) &lt;br /&gt;&lt;br /&gt;adapter as a console and terminal, so you can now logon into your gc-linux distro using minicom or HyperTerminal (TM). And last but not least, we have finally run natively Linux on the Nintendo Wii through Team Tweezers' twilight-hack &lt;br /&gt;&lt;br /&gt;(http://wiibrew.org/index.php?title=Twilight_Hack).&lt;br /&gt;&lt;br /&gt; We have released a small usbgecko-enabled Proof of Concept &lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;http://downloads.sourceforge.net/gc-linux/wii-linux-PoC-0.1.tgz&lt;/span&gt;&lt;br /&gt;&lt;br /&gt; mini-distro to prove it.&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-412554435991454919?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/412554435991454919'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/412554435991454919'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/gamecubelinux-using-exploit-and-usb.html' title='GamecubeLinux using the exploit and USB Gecko'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-7979085750460190933</id><published>2008-02-26T09:01:00.000-08:00</published><updated>2008-12-09T16:46:13.881-08:00</updated><title type='text'>Wii Homebrew: MP3 Player</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qOKUSMkNnhI/R8RKiYgiG-I/AAAAAAAAADo/Knb_4z6ujyc/s1600-h/wiimp3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_qOKUSMkNnhI/R8RKiYgiG-I/AAAAAAAAADo/Knb_4z6ujyc/s320/wiimp3.jpg" alt="" id="BLOGGER_PHOTO_ID_5171340226683083746" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Get it here: &lt;/span&gt; http://rapidshare.com/files/95122486/MP3Player.zip.html&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;What it does and how it install it:&lt;/span&gt;&lt;br /&gt;Built using libogc cvs for wii mode via the zelda tp exploit.&lt;br /&gt;&lt;br /&gt;These are instrutions on how to setup your SD card to have both this .elf and&lt;br /&gt;mp3's on the same SD card.&lt;br /&gt;&lt;br /&gt;Steps:&lt;br /&gt;1. Format your SD card.&lt;br /&gt;2. Copy the file called padding to your SD card&lt;br /&gt;3. Use dd or writeelf (for windows) to copy MP3PLAY.elf to (physical)sector 2048&lt;br /&gt;4. On the SD card, create a DIR called MP3 in root and place all your .mp3's in here&lt;br /&gt;(4096 is the limit of files allowed) and no subdirs allowed.&lt;br /&gt;5. Run the exploit on zelda and enjoy.&lt;br /&gt;&lt;br /&gt;Using MP3PLAY:&lt;br /&gt;Press Left and right to find mp3's, once you've found the mp3 you want, press A to&lt;br /&gt;play it, once playing, there's instructions on how to go back/next song. Also press&lt;br /&gt;Y whilst browsing mp3's to return to the exploit. (You may also swap sd cards at&lt;br /&gt;the menu of the mp3 player but only before going to the exploit)&lt;br /&gt;&lt;br /&gt;(c) emu_kidid '08&lt;br /&gt;&lt;br /&gt;Thanks emu_kidid for all your hard to work !&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-7979085750460190933?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/7979085750460190933'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/7979085750460190933'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/wii-homebrew-mp3-player.html' title='Wii Homebrew: MP3 Player'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qOKUSMkNnhI/R8RKiYgiG-I/AAAAAAAAADo/Knb_4z6ujyc/s72-c/wiimp3.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-6442576022937236173</id><published>2008-02-26T09:00:00.000-08:00</published><updated>2008-12-09T16:46:14.141-08:00</updated><title type='text'>WiiScrubber 1.0 Released</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qOKUSMkNnhI/R8RLU4giG_I/AAAAAAAAADw/P26obhLTWiw/s1600-h/wiiscrub1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_qOKUSMkNnhI/R8RLU4giG_I/AAAAAAAAADw/P26obhLTWiw/s320/wiiscrub1.jpg" alt="" id="BLOGGER_PHOTO_ID_5171341094266477554" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Get it here:&lt;/span&gt; http://gbatemp.net/index.php?download=1868&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;What it does: &lt;/span&gt;&lt;br /&gt;"Removes all the garbage data of Wii ISOs and in most cases drastically reduces the size of the ISO. However this is not just for smaller storage, the ISOs still work on the Wii AFTER being compressed."&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-6442576022937236173?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/6442576022937236173'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/6442576022937236173'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/wiiscrubber-10-released.html' title='WiiScrubber 1.0 Released'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qOKUSMkNnhI/R8RLU4giG_I/AAAAAAAAADw/P26obhLTWiw/s72-c/wiiscrub1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-5948676168541246708</id><published>2008-02-26T08:53:00.000-08:00</published><updated>2008-02-26T08:59:30.362-08:00</updated><title type='text'>Wii Homebrew Status: February 26, 2008</title><content type='html'>1. Nintendo released :  Wii Menu 3.2 &lt;br /&gt;&lt;span style="font-weight:bold;"&gt;A system update, exploits are still working, so we are good :) .&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;"Changes: No major feature changes, some unknown background work which allegedly improves system performance. "&lt;br /&gt;&lt;br /&gt;2. &lt;span style="font-weight:bold;"&gt;Snes9xGx.wii_0.01b_DOL.rar &lt;/span&gt;&lt;br /&gt;Version 0.01 of the snes emulator released, this one is great, because finally it use the "Wii mode" to run, not like most of the old homebrew, which had to use the Gamecube   mode. http://rapidshare.com/files/95120955/Snes9xGx.wii_0.01b_DOL.rar.html  &lt; Get it here.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-5948676168541246708?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/5948676168541246708'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/5948676168541246708'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/wii-homebrew-status-february-26-2008.html' title='Wii Homebrew Status: February 26, 2008'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-2104057005418703696</id><published>2008-02-20T07:54:00.001-08:00</published><updated>2008-12-09T16:46:14.539-08:00</updated><title type='text'>SD Gecko Adapter : This is what you need.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qOKUSMkNnhI/R7xNcYgiG9I/AAAAAAAAADg/1ibPBOAZ96U/s1600-h/41lyHJJJ4PL._AA280_.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_qOKUSMkNnhI/R7xNcYgiG9I/AAAAAAAAADg/1ibPBOAZ96U/s320/41lyHJJJ4PL._AA280_.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5169091622325066706" /&gt;&lt;/a&gt;&lt;br /&gt;To run homebrew using the current exploit you will need this: SD Gecko ( or similar) &lt;br /&gt;&lt;br /&gt;http://www.amazon.com/Gecko-Memory-Adapter-Nintendo-GameCube/dp/B000RC51Q4&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-2104057005418703696?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/2104057005418703696'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/2104057005418703696'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/sd-gecko-adapter-this-is-what-you-need.html' title='SD Gecko Adapter : This is what you need.'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qOKUSMkNnhI/R7xNcYgiG9I/AAAAAAAAADg/1ibPBOAZ96U/s72-c/41lyHJJJ4PL._AA280_.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-8377308428368689910</id><published>2008-02-20T07:35:00.001-08:00</published><updated>2008-12-09T16:46:14.754-08:00</updated><title type='text'>Wii Homebrew Apps: Tetris Wii</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qOKUSMkNnhI/R7xKUYgiG7I/AAAAAAAAADQ/feR3HImYD_M/s1600-h/wiitetris.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_qOKUSMkNnhI/R7xKUYgiG7I/AAAAAAAAADQ/feR3HImYD_M/s320/wiitetris.jpg" alt="" id="BLOGGER_PHOTO_ID_5169088186351229874" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;We can now run homebrew on wii because we finally got our ELF loader.&lt;br /&gt;&lt;br /&gt;Try this out:&lt;br /&gt;&lt;br /&gt;TETRIS Wii:&lt;br /&gt;&lt;br /&gt;http://www.auby.no/files/wii/tetris.elf&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/XV_RBbT570c&amp;rel=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/XV_RBbT570c&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Try at your own risk, HOW TO instructions are in previous posts&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-8377308428368689910?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/8377308428368689910'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/8377308428368689910'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/wii-homebrew-apps-tetris-wii.html' title='Wii Homebrew Apps: Tetris Wii'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qOKUSMkNnhI/R7xKUYgiG7I/AAAAAAAAADQ/feR3HImYD_M/s72-c/wiitetris.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-9017007147077920863</id><published>2008-02-20T07:31:00.000-08:00</published><updated>2008-12-09T16:46:15.140-08:00</updated><title type='text'>Twilight Hack Version 0.1 Alpha 2 Released</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qOKUSMkNnhI/R7xKbIgiG8I/AAAAAAAAADY/RquZl4in2gw/s1600-h/alpha2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_qOKUSMkNnhI/R7xKbIgiG8I/AAAAAAAAADY/RquZl4in2gw/s320/alpha2.jpg" alt="" id="BLOGGER_PHOTO_ID_5169088302315346882" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;GET IT HERE: http://chaoshq.de/~crediar/twilight-hack-v0.1-alpha2.zip&lt;br /&gt;&lt;br /&gt;Now with an ELF loader.&lt;br /&gt;&lt;br /&gt;To run all this you have to have a USB Gecko for gamecube, current Wii SD Slot is NOT supported.&lt;br /&gt;&lt;br /&gt;"Installation&lt;br /&gt;Extract the zip archive into any folder.&lt;br /&gt;Backup your old Zelda save if you want to, by copying data.bin out of *SD Card*/private/wii/title/RZDP or *SD Card*/private/wii/title/RZDE and into another folder.&lt;br /&gt;&lt;br /&gt;If you have a PAL Zelda game (identified by the code "RVL-RZDP-0A-0 JPN" around the inside on the shiny side of the disc), copy the file rzdp.bin (from the zip archive you extracted) into *SD Card*/private/wii/title/RZDP/data.bin.&lt;br /&gt;&lt;br /&gt;If you have an NTSC later revision Zelda game (identified by the code "RVL-RZDE-0A-2 USA" around the inside on the shiny side of the disc), copy the file rzde2.bin (from the zip archive you extracted) into *SD Card*/private/wii/title/RZDE/data.bin.&lt;br /&gt;&lt;br /&gt;If you have any other NTSC revision Zelda game (usually identified by any other code involving the letters "RZDE" around the inside on the shiny side of the disc), copy the file rzde.bin (from the zip archive you extracted) into *SD Card*/private/wii/title/RZDE/data.bin.&lt;br /&gt;&lt;br /&gt;Now, put the SD card and Zelda into your Wii and turn it on. Go into Wii Options --&gt; Data Management --&gt; Save Data --&gt; Wii.&lt;br /&gt;&lt;br /&gt;Find your Zelda save, click on it, and click "Erase", and click Yes. Now, go into SD card, and select the "Twilight Hack" save (the icon says "Wiibrew Loader"). Click copy, and yes.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Now, go back out of that menu and start the game.&lt;br /&gt;&lt;br /&gt;Select the first save file (called Twilight Hack), complete the brightness setting, and talk to the man in front of you. What will later be the ELF loader will load.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;If you are a PAL user and are experiencing a line of text lost off the bottom, try changing your TV type under Wii options --&gt; Wii settings --&gt; screen to 576i (50hz).&lt;br /&gt;&lt;br /&gt;Please could PAL users add a post to the right section to say whether they had this problem or not with non-576i settings, as I would like to know if everyone has this problem or if it's just my TV.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; Problems:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt; If you have a USBGecko, try unplugging it from the Wii before running the exploit. There's a bug in the USBGecko code used in the exploit that will make the game hang if you have a USBGecko plugged in to the wii, but not connected to any program on your computer.&lt;br /&gt;&lt;br /&gt;This exploit does not work with every version of Zelda:TP. Easy way to check your version is to compare the text string which is on the inner cycle of the data surface with the ones below.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;RVL-RZDP-0A-0 JPN - working&lt;br /&gt;&lt;br /&gt;Some minor problems reported e.g. Some greeny lines around the top area of the screen that appear with the penguin and if the TV type is set to 480i/p (60Hz or EDTV mode) the bottom is cut off&lt;br /&gt;&lt;br /&gt;RVL-RZDE-0A-0 JPN - working&lt;br /&gt;RVL-RZDE-0A-0 USA - working&lt;br /&gt;RVL-RZDE-0A-2 USA - working&lt;br /&gt;RVL-RZDJ-0A-0 JPN - not supported yet "&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-9017007147077920863?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/9017007147077920863'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/9017007147077920863'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/twilight-hack-version-01-alpha-2.html' title='Twilight Hack Version 0.1 Alpha 2 Released'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_qOKUSMkNnhI/R7xKbIgiG8I/AAAAAAAAADY/RquZl4in2gw/s72-c/alpha2.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-7803735370584507609</id><published>2008-02-15T10:33:00.001-08:00</published><updated>2008-02-15T10:34:27.463-08:00</updated><title type='text'>Wii Homebrew Pong ( Video )</title><content type='html'>First Wii Homebrew App, its a game - Pong, however still no controls&lt;br /&gt;&lt;br /&gt;Slow loading video (SWF) can be found here :&lt;br /&gt;http://www.auby.no/files/wii/pong.swf&lt;br /&gt;&lt;br /&gt;Or here:&lt;br /&gt;http://www.youtube.com/watch?v=rDPTkMRYUq0&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-7803735370584507609?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/7803735370584507609'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/7803735370584507609'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/wii-homebrew-pong-video.html' title='Wii Homebrew Pong ( Video )'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-7588178695523968173</id><published>2008-02-14T10:02:00.000-08:00</published><updated>2008-02-14T10:04:13.975-08:00</updated><title type='text'>Video: Twilight Princess Homebrew Demo Hack Tutorial</title><content type='html'>&lt;object height="355" width="425"&gt;Wanted to see a tutorial for  the exploit? Well  here it is:&lt;param name="movie" value="http://www.youtube.com/v/FHgBgU3QZa4&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/FHgBgU3QZa4&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-7588178695523968173?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/7588178695523968173'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/7588178695523968173'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/video-twilight-princess-homebrew-demo.html' title='Video: Twilight Princess Homebrew Demo Hack Tutorial'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-8984504502232347693</id><published>2008-02-13T20:27:00.000-08:00</published><updated>2008-02-13T20:33:18.201-08:00</updated><title type='text'>Twilight Hack / Exploit version 0.1 alpha 1 b</title><content type='html'>A newer version ( alpha1b) of the exploit from &lt;big&gt; &lt;span style="font-size:85%;"&gt;Team Twiizers&lt;/span&gt;&lt;/big&gt; has been released&lt;br /&gt;get it here:&lt;br /&gt;&lt;a href="http://chaoshq.de/%7Ecrediar/twilight-hack-v0.1-alpha1b.zip"&gt;&lt;span style="text-decoration: underline;"&gt;Get here&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;now supports:&lt;br /&gt;&lt;br /&gt;RVL-RZDP-0A-0 JPN&lt;br /&gt;RVL-RZDE-0A-0 JPN&lt;br /&gt;RVL-RZDE-0A-0 USA&lt;br /&gt;RVL-RZDE-0A-2 USA&lt;br /&gt;&lt;br /&gt;cheers.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-8984504502232347693?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/8984504502232347693'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/8984504502232347693'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/twilight-hack-exploit-version-01-alpha.html' title='Twilight Hack / Exploit version 0.1 alpha 1 b'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-5198022784113873781</id><published>2008-02-12T20:18:00.001-08:00</published><updated>2008-02-12T20:18:24.688-08:00</updated><title type='text'>How Zelda:TP exploit works - stack buffer overflow</title><content type='html'>During a stack buffer &lt;span style="font-style: italic;"&gt;overflow&lt;/span&gt;, program writes outside of the intended program data structure in the memory address.&lt;br /&gt;&lt;br /&gt;This is used in the Twilight Hack, when you are in game, a lengthy name of Epona - the horse  is used to generate a&lt;span style="font-style: italic;"&gt; stack overflow&lt;/span&gt;. This occurs during the conversation with the man near you when you load your save, when he loads the name to use in the dialog box or when you are entering the next zone, where you have to ride a horse.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-5198022784113873781?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/5198022784113873781'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/5198022784113873781'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/how-zeldatp-exploit-works-stack-buffer.html' title='How Zelda:TP exploit works - stack buffer overflow'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-2567851634442677780</id><published>2008-02-12T17:09:00.000-08:00</published><updated>2008-02-12T17:11:03.730-08:00</updated><title type='text'>Installing the Zelda exploit</title><content type='html'>&lt;pre&gt;Just to clarify with everyone, heres that difference between the files for the exploit:&lt;br /&gt;&lt;br /&gt;This is used for PAL:    cp rzdp.bin $MOUNT/private/wii/title/RZDP/data.bin&lt;br /&gt;And this one for NTSC:   cp rzde.bin $MOUNT/private/wii/title/RZDE/data.bin&lt;/pre&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-2567851634442677780?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/2567851634442677780'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/2567851634442677780'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/installing-zelda-exploit.html' title='Installing the Zelda exploit'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-4772874546862893091</id><published>2008-02-12T17:03:00.000-08:00</published><updated>2008-02-12T17:06:13.060-08:00</updated><title type='text'>New version of Wiiuse</title><content type='html'>source: http://wiiuse.net/&lt;br /&gt;Wii&lt;span style="font-style: italic;"&gt;use&lt;/span&gt;&lt;br /&gt;Version : 0.10 released&lt;br /&gt;&lt;br /&gt;Added a lot of new features so check it out.&lt;br /&gt;"&lt;br /&gt;Added:&lt;br /&gt;Real dynamic linking (by noisehole)&lt;br /&gt;Changed from callback to SDL style&lt;br /&gt;Guitar Hero 3 controller support&lt;br /&gt;API function wiiuse_set_accel_threshold()&lt;br /&gt;API function wiiuse_version()&lt;br /&gt;Macro WIIUSE_USING_SPEAKER()&lt;br /&gt;Macro WIIUSE_IS_LED_SET(wm, num)&lt;br /&gt;wiiuse_init() now autogenerates unids&lt;br /&gt;orient_t::a_roll/a_pitch&lt;br /&gt;wiiuse_resync()&lt;br /&gt;wiiuse_cleanup()&lt;br /&gt;wiiuse_set_timeout()&lt;br /&gt;Fixed:&lt;br /&gt;&lt;br /&gt;[Windows] Fixed bug where it did not detect expansions on startup&lt;br /&gt;Renamed INFO/WARNING/DEBUG macros to WIIUSE_* (by noisehole)&lt;br /&gt;Updated Makefiles (by noisehole)&lt;br /&gt;Fixed incorrect roll/pitch when smoothing was enabled&lt;br /&gt;Fixed nunchuk and classic controller flooding events when significant changes occured&lt;br /&gt;Fixed bug where IR was not correct on roll if IR was enabled before handshake&lt;br /&gt;Removed:&lt;br /&gt;wiiuse_startup(), no longer needed&lt;br /&gt;&lt;br /&gt;"&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-4772874546862893091?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/4772874546862893091'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/4772874546862893091'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/new-version-of-wiiuse.html' title='New version of Wiiuse'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-2229579457852873097</id><published>2008-02-12T08:32:00.000-08:00</published><updated>2008-02-12T08:34:31.543-08:00</updated><title type='text'>Twilight Hack v0.1 (Alpha 1) - Additional Link</title><content type='html'>Twilight Hack v0.1 (Alpha 1) - Additional Link&lt;br /&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/91224093/15902_twilighthackv0.1alpha1.zip.html" target="_blank"&gt;http://rapidshare.com/files/91224093/15902_twilighthackv0.1alpha1.zip.html&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-2229579457852873097?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/2229579457852873097'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/2229579457852873097'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/twilight-hack-v01-alpha-1-additional.html' title='Twilight Hack v0.1 (Alpha 1) - Additional Link'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-8421250393935523377</id><published>2008-02-12T08:02:00.000-08:00</published><updated>2008-12-09T16:46:15.458-08:00</updated><title type='text'>How the Wii was hacked...</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qOKUSMkNnhI/R7HGBYgiG5I/AAAAAAAAADA/1YobQg76T2k/s1600-h/tiktok.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_qOKUSMkNnhI/R7HGBYgiG5I/AAAAAAAAADA/1YobQg76T2k/s320/tiktok.jpg" alt="" id="BLOGGER_PHOTO_ID_5166127974631742354" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;TikTok 'n' Botch Released the binary data for other people to look at( dumps from the Twilight Hack). So if you are interested here you go:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/91218358/Twilight_hack_binary.rar.html" target="_blank"&gt;http://rapidshare.com/files/91218358/Twilight_hack_binary.rar.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;that file includes:&lt;br /&gt;Twilight hack binary.nfo&lt;br /&gt;initloader.bin&lt;br /&gt;loader.bin&lt;br /&gt;&lt;br /&gt;Also the official Wii SDK is not used for the wii homebrew yet, however open source tools are used to develop applications to use with the ELF compiler. As stated earlier ELF files can be used and executed on the Wii. More development kits to use : devkitPro and libOGC.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;devkitPro 0.3.4- http://www.devkitpro.org/&lt;br /&gt;to download it and check it out : http://sourceforge.net/project/showfiles.php?group_id=114505&amp;amp;package_id=199021&amp;amp;release_id=552359&lt;br /&gt;version 0.3.4&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qOKUSMkNnhI/R7HIBYgiG6I/AAAAAAAAADI/7cLXfs6qlCE/s1600-h/devkitlogo.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_qOKUSMkNnhI/R7HIBYgiG6I/AAAAAAAAADI/7cLXfs6qlCE/s320/devkitlogo.png" alt="" id="BLOGGER_PHOTO_ID_5166130173654997922" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;For the libOGC use the support forums: http://www.tehskeen.com/forums/forumdisplay.php?f=86&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-8421250393935523377?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/8421250393935523377'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/8421250393935523377'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/how-wii-was-hacked.html' title='How the Wii was hacked...'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qOKUSMkNnhI/R7HGBYgiG5I/AAAAAAAAADA/1YobQg76T2k/s72-c/tiktok.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-8271984385888501367</id><published>2008-02-11T12:37:00.000-08:00</published><updated>2008-02-11T12:45:42.974-08:00</updated><title type='text'>Current State - "Develop, Develop"</title><content type='html'>After the mouthwatering video of the exploit and the "coming soon" ending, a lot of us started to wonder about the possibilities. Wii homebrew possibilities, right now we can anticipate a loader.&lt;br /&gt;&lt;br /&gt;A loader that will find a way to have an easier way to launch all homebrew apps that we want. One of the first loaders will have a possibility to load ELF files. ELF's are "Executable and Linking Format" Files, which are based on objects in UNIX.&lt;br /&gt;&lt;br /&gt;As I said earlier in my blog posts, now we will have to wait for more information on the loader.&lt;br /&gt;However we are very close to simple wii  homebrew than ever before.&lt;br /&gt;&lt;br /&gt;cheers.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-8271984385888501367?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/8271984385888501367'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/8271984385888501367'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/current-state-develop-develop.html' title='Current State - &quot;Develop, Develop&quot;'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-7325815799204721623</id><published>2008-02-11T12:29:00.001-08:00</published><updated>2008-02-11T12:33:55.326-08:00</updated><title type='text'>Exploit with PAL versions of Zelda</title><content type='html'>It was reported that the current ZTP exploit works with PAL Versions of the game.&lt;br /&gt;After a few try outs it was reported that it with the release version of the PAL Zelda: TP.  Exploit also worked with Zelda: TP PAl Euro.&lt;br /&gt;&lt;br /&gt;Some graphical issues may appear though, which is  not that big of a deal.&lt;br /&gt;&lt;br /&gt;Other sources say that it works with the PAL and NTSC Version but not with the Japanese. To get a PAL version look for a "P" on the end of the cd serial, if there is no "P" it means that its an NTSC version.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-7325815799204721623?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/7325815799204721623'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/7325815799204721623'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/exploit-with-pal-versions-of-zelda.html' title='Exploit with PAL versions of Zelda'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-6067353347818389942</id><published>2008-02-10T22:10:00.000-08:00</published><updated>2008-02-10T22:13:23.052-08:00</updated><title type='text'>Zelda: TP Exploit Compatable Versions</title><content type='html'>&lt;p&gt;To check your version, compare the text on the zelda cd  (center  part of the cd).&lt;br /&gt;&lt;br /&gt;&lt;/p&gt; RVL-RZDP-0A-0 JPN  -  working&lt;br /&gt;RVL-RZDE-0A-0 JPN  -  working&lt;br /&gt;RVL-RZDE-0A-2 USA  -  reportedly not working&lt;br /&gt;&lt;br /&gt;Looks like we will need a Japanese version of the game to successfully  launch the exploit.&lt;br /&gt;&lt;br /&gt;cheers.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-6067353347818389942?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/6067353347818389942'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/6067353347818389942'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/zelda-tp-exploit-compatable-versions.html' title='Zelda: TP Exploit Compatable Versions'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-2243437630776717181</id><published>2008-02-10T21:54:00.000-08:00</published><updated>2008-02-10T21:59:32.937-08:00</updated><title type='text'>Wii Zelda Twilight Princess Hack Released</title><content type='html'>&lt;span style="text-decoration: underline;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;Finally we got a confirmation video and a real file that shows how you can run code on your Wii.&lt;br /&gt;&lt;br /&gt;Go ahead and try it out, but don't forget that you are risking your Wii.&lt;br /&gt;Grats Everyone, check out the links:&lt;br /&gt;File:&lt;br /&gt;&lt;a href="http://chaoshq.de/%7Ecrediar/twilight-hack-v0.1-alpha1.zip" class="external free" title="http://chaoshq.de/~crediar/twilight-hack-v0.1-alpha1.zip" rel="nofollow"&gt;&lt;br /&gt;http://chaoshq.de/~crediar/twilight-hack-v0.1-alpha1.zip&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Source:&lt;br /&gt;http://wiibrew.org/index.php?title=Twilight_Hack&lt;br /&gt;Video:&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/zaRhyEUOk44&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/zaRhyEUOk44&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-2243437630776717181?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/2243437630776717181'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/2243437630776717181'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/wii-zelda-twilight-princess-hack.html' title='Wii Zelda Twilight Princess Hack Released'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-7087102382996296338</id><published>2008-02-06T09:21:00.000-08:00</published><updated>2008-12-09T16:46:15.633-08:00</updated><title type='text'>Wiifuse - New Version</title><content type='html'>http://wiibrew.org/index.php?title=Wiifuse&lt;br /&gt;&lt;br /&gt;Install (debian/ubuntu) :&lt;br /&gt;&lt;br /&gt;&lt;code&gt;apt-get install build-essential fuse-utils libfuse-dev libssl-dev&lt;br /&gt;&lt;br /&gt;Current Changelog:&lt;br /&gt;&lt;/code&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;v0.1.2&lt;/span&gt;  &lt;dl&gt;&lt;dd&gt;added more disc ids&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;/dd&gt;&lt;dd&gt;&lt;br /&gt;support for virtual console partitions (found 14 vc games on brawl)&lt;br /&gt;&lt;/dd&gt;&lt;dd&gt;&lt;br /&gt;stat compliant - `du` works now&lt;br /&gt;&lt;/dd&gt;&lt;dd&gt;&lt;br /&gt;statvfs compliant - `df` works now&lt;br /&gt;&lt;/dd&gt;&lt;dd&gt;&lt;br /&gt;minor cleanups and fixes  &lt;/dd&gt;&lt;/dl&gt; &lt;span style="font-weight: bold;"&gt;v0.1.1 &lt;/span&gt;&lt;br /&gt;       fixed some serious u64 offset bugs&lt;br /&gt;&lt;br /&gt;       corrected the main.dol size calculation&lt;br /&gt;&lt;br /&gt;       some easy partition validation&lt;br /&gt;&lt;br /&gt;       support for symlinks&lt;br /&gt;&lt;br /&gt;       cleaned up and extended the available metadata  &lt;dl&gt;&lt;dd&gt; &lt;dl&gt;&lt;dd&gt;&lt;br /&gt;&lt;/dd&gt;&lt;/dl&gt; &lt;/dd&gt;&lt;/dl&gt;&lt;span style="font-weight: bold;"&gt;Developer : &lt;/span&gt;dhewg&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qOKUSMkNnhI/R6nuP0BkT1I/AAAAAAAAAC4/rEEJzU4hNVc/s1600-h/files.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_qOKUSMkNnhI/R6nuP0BkT1I/AAAAAAAAAC4/rEEJzU4hNVc/s320/files.jpg" alt="" id="BLOGGER_PHOTO_ID_5163920403187650386" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-7087102382996296338?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/7087102382996296338'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/7087102382996296338'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/wiifuse-new-version.html' title='Wiifuse - New Version'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qOKUSMkNnhI/R6nuP0BkT1I/AAAAAAAAAC4/rEEJzU4hNVc/s72-c/files.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-8306453672706186311</id><published>2008-02-06T09:11:00.000-08:00</published><updated>2008-12-09T16:46:15.825-08:00</updated><title type='text'>WiiBrickBlocker v1.3R2 Released</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qOKUSMkNnhI/R6nsPkBkT0I/AAAAAAAAACw/eznar5b4z1w/s1600-h/wiibrick.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 368px; height: 307px;" src="http://2.bp.blogspot.com/_qOKUSMkNnhI/R6nsPkBkT0I/AAAAAAAAACw/eznar5b4z1w/s320/wiibrick.jpg" alt="" id="BLOGGER_PHOTO_ID_5163918199869427522" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Source: http://wbb.rockman18.com/?page=home&amp;amp;ln=en&lt;br /&gt;&lt;br /&gt;A new version of the WiiBrickBlocker is out.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;What it does is it prevents the updates from your Nintendo Wii games that can  harm your console by bricking it, duplicating channels or cause any other issues.&lt;br /&gt;&lt;br /&gt;Check the source for other interesting information about this utility.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-8306453672706186311?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/8306453672706186311'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/8306453672706186311'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/wiibrickblocker-v13r2-released.html' title='WiiBrickBlocker v1.3R2 Released'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qOKUSMkNnhI/R6nsPkBkT0I/AAAAAAAAACw/eznar5b4z1w/s72-c/wiibrick.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-5175959362225348372</id><published>2008-02-05T10:26:00.000-08:00</published><updated>2008-02-05T10:40:43.292-08:00</updated><title type='text'>Current State - "Whats next?"</title><content type='html'>After all the news about the zelda exploit and a couple of other attempts, users might ask "Whats next?"&lt;br /&gt;&lt;br /&gt;Right now homebrew developers need time to find a way to run a possible "loader" that fixes the crash after the Zelda Save game. That loader needs to be able to bring the Wii to its main "welcome screen" but with a few adjustments , which will allow users to load homebrew applications.&lt;br /&gt;&lt;br /&gt;It is a complicated process, but its on its way to your Wii.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-5175959362225348372?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/5175959362225348372'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/5175959362225348372'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/current-state-whats-next.html' title='Current State - &quot;Whats next?&quot;'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-3444763133659560172</id><published>2008-02-03T16:09:00.001-08:00</published><updated>2008-12-09T16:46:16.050-08:00</updated><title type='text'>Dual Layer Wii disc ripper (p2.) PIC</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qOKUSMkNnhI/R6ZXyUBkTrI/AAAAAAAAABk/Bi8h-kp5P6U/s1600-h/sbx.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_qOKUSMkNnhI/R6ZXyUBkTrI/AAAAAAAAABk/Bi8h-kp5P6U/s320/sbx.jpg" alt="" id="BLOGGER_PHOTO_ID_5162910544707210930" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-3444763133659560172?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/3444763133659560172'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/3444763133659560172'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/dual-layer-wii-disc-ripper-p2-pic.html' title='Dual Layer Wii disc ripper (p2.) PIC'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qOKUSMkNnhI/R6ZXyUBkTrI/AAAAAAAAABk/Bi8h-kp5P6U/s72-c/sbx.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-8704153749319471569</id><published>2008-02-03T16:05:00.000-08:00</published><updated>2008-12-09T16:46:16.218-08:00</updated><title type='text'>Dual Layer Wii disc ripper rumored to be out and working</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qOKUSMkNnhI/R6ZXHUBkTqI/AAAAAAAAABc/qjylwhiJMJY/s1600-h/wiiwii.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_qOKUSMkNnhI/R6ZXHUBkTqI/AAAAAAAAABc/qjylwhiJMJY/s320/wiiwii.JPG" alt="" id="BLOGGER_PHOTO_ID_5162909805972836002" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;source: http://wii.qj.net/Dual-Layer-Wii-disc-ripper-rumored-to-be-out-and-working/pg/49/aid/112862&lt;br /&gt;&lt;br /&gt;Heres what happened:&lt;br /&gt;&lt;br /&gt;"&lt;br /&gt;&lt;table id="inArt" cellpadding="0" cellspacing="0" width="100%"&gt;&lt;tbody&gt;&lt;span class="dropShadow"&gt;&lt;span id="span"&gt;&lt;/span&gt;&lt;/span&gt;&lt;tr&gt;&lt;td class="iTxt" width="100%"&gt;&lt;span id="iTxt"&gt;&lt;p id="par" align="justify"&gt;&lt;span name="intelliTxt" id="intelliTXT"&gt;We've just learned that a Japanese coder by the name of &lt;a href="http://wii.qj.net/tags/nekokabu/591" id="tag" title=""&gt;Nekokabu&lt;/a&gt; has released the first Dual Layer Wii disc ripper for the Wii. As the name implies, it's essentially a dumping utility that supposedly allows users to backup dual-layered Nintendo Wii discs.&lt;br /&gt;&lt;br /&gt;Pictures on his blog seem to indicate that the process has worked for him using &lt;a href="http://wii.qj.net/category/Super-Smash-Bros-Brawl/cid/278"&gt;&lt;span title="More news and updates on Nintendo's Super Smash Bros. Brawl for the Wii" style="font-style: italic;"&gt;Super Smash Bros. Brawl&lt;/span&gt;&lt;/a&gt; as the test subject. He also appears to have attempted to put videos up of the procedure working, but those vids seem to have been taken down by &lt;a href="http://wii.qj.net/tags/youtube/2607" id="tag" title="free, video-sharing website"&gt;YouTube&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;In any case, we'll keep you updated on this new development, as well as any &lt;a title="Wii gets a Hello World app too." href="http://www.qj.net/Wii-gets-a-Hello-World-too-homebrew-team-hacks-the-Wii-via-Zelda/pg/49/aid/112600"&gt;additional news&lt;/a&gt; related to the Dual Layer Wii disc ripper. In the meantime, keep checking QJ for updates.&lt;br /&gt;&lt;br /&gt;     &lt;/span&gt;      &lt;br /&gt;    &lt;/p&gt;   &lt;/span&gt;   &lt;/td&gt;   &lt;td class="iTxt" style="padding-top: 10px;"&gt;    &lt;br /&gt;&lt;/td&gt;   &lt;/tr&gt;   &lt;tr&gt;   &lt;td colspan="2" class="iTxt"&gt;   &lt;span id="iTxt" style="float: right;"&gt;    &lt;div style="float: left;"&gt;    &lt;span&gt;&lt;/span&gt;    &lt;span class="more"&gt;    &lt;span style="display: table-cell; float: left;"&gt;[Via &lt;a style="display: inline; float: none ! important;" href="http://nekokabu.s7.xrea.com/blog/2008/02/post_33.html" target="_blank" rel="nofollow"&gt;Nekokabu's Blog&lt;/a&gt;]&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;"&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-8704153749319471569?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/8704153749319471569'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/8704153749319471569'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/dual-layer-wii-disc-ripper-rumored-to.html' title='Dual Layer Wii disc ripper rumored to be out and working'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qOKUSMkNnhI/R6ZXHUBkTqI/AAAAAAAAABc/qjylwhiJMJY/s72-c/wiiwii.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-2187626223449278153</id><published>2008-02-03T16:01:00.000-08:00</published><updated>2008-12-09T16:46:16.651-08:00</updated><title type='text'>German Wii hacking</title><content type='html'>Source : http://debugmo.de//?p=59&lt;br /&gt;&lt;p&gt;After bushing &lt;a href="http://www.youtube.com/watch?v=H5YB1Mmx7E4"&gt;had shown&lt;/a&gt; the first homebrew exploit, a lot of stuff has happened in the Wii-world. The exploit was based on a hole in the disc hashing&amp;amp;verification, but the original finder (segher) decided that he doesn’t want the bug to be published. While this caused some controversy, the reason behind this was that the hole could be patched very easily in a future firmware version, as no original function relies on it. The next goal was to find a bug which could not be patched so easily, for example a savegame exploit. Patching such game exploits is considerable harder. Of course you could patch the game code when it is loaded (like some gamecube games are fixed in compatibility mode by the “gamecube compatibility IPL”), but we could just move on to another game. We wouldn’t lose that much power if a game bug is fixed, vs. a critical system bug. I can totally understand that people are annoyed by us not doing full disclosure. Nevertheless we try our best to balance our different interests. It’s not always easy, even inside a team. Still, the rule is: If you find a bug, it’s your choice what you do with it. If you don’t like that, find your own bug.&lt;/p&gt; &lt;p&gt;I’ve concentrated less on the high-level things, I’m generally more interested in the system design and security architecture. So I’ve digged into the bootloader.&lt;/p&gt; &lt;p&gt;What we knew before was that there is a fixed block of code called “boot1″, which is supposed to be the first code executed from flash. It’s ARM (”Starlet”) code, btw, the powerpc (Broadway) is booted much later. We didn’t knew how boot1 is encrypted (rumours ranged from an LFSR-based streamcipher to AES), nor if and how it was hashed. But what we had was a program called “BC” (title id: 1-100), extracted out of a system update. We are absolutely not sure why BC does even exist (it might be used to return from GC mode to Wii mode, but why would you want to do so?), but what BC is doing matches what boot1 could be doing: Reading a bunch of sectors from flash, decrypting them, and checking a signature against a previously decoded cert chain, then jumping there. Once we re-coded the algorithm, it was clear that this in fact decrypts boot2. Encrypting a new boot2 requires signing the new hash. Now it turned out that “BC” also contains “the bug” (well, a similar one), so chances were big that boot1 also does. But flashing a new boot2 is dangerous if you have no return - there is a backup mechanism to boot another copy of boot2, but we cannot count on that for several reasons (for example, if our new boot2 code hangs, the backup would not be tried, as boot1 thinks that everything is right).&lt;/p&gt; &lt;p&gt;It also became clear that once we are able to execute starlet code, it will be a lot of trial&amp;amp;error. So what I did was to revive my old FPGA-based NAND flash emulator, which I once built for the Xbox 360. I wired the Wii’s flash pins to the FPGA. Now the Wii flash has different properties (large block, larger size, different ECC algorithm used), but I could adapt it in a matter of hours. I had to fix the RESET handling (the Wii is waiting for R/#B to go low for a short moment of time), and some minor things, but then it worked! I could boot from my FPGA instead of the original Flashrom. So I could do code changes in a matter of seconds, instead of always reprogramming the flashrom (potentially external). Because my FPGA board has “only” 512MB of RAM, I couldn’t fit the whole flash contents into the RAM. As part of the NAND emulation happens on the embedded PowerPC core in the FPGA (&lt;a href="http://www.digilentinc.com/Products/Detail.cfm?Prod=XUPV2P&amp;amp;Nav1=Products&amp;amp;Nav2=Programmable"&gt;a Virtex 2 Pro&lt;/a&gt;), I just added an ethernet MAC, and used &lt;a href="http://www.sics.se/%7Eadam/lwip/"&gt;lwip&lt;/a&gt; to fetch the flash pages from a TCP server. That made the development cycle even easier, as I could now just modify the virtual NAND content on my PC!&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;bushing prepared a fixed boot2 for me (he just changed a dummy byte), and hey, it worked! I could now run code on the Starlet! First thing would obviously a “hello world”, but where to output? I’ve wanted a software UART, like I had done in GC mode before using the EXI_CS line, but I wasn’t be able to find any useful GPIO. Finally I was able to blink the sensorbar!Unfortunately, all those IOs aren’t TTL, and I didn’t wanted any level shifting.&lt;/p&gt; &lt;p&gt;An hour later I finally got the idea which I should have got in the first minute: Using the already existing NAND interface. I would just issue a non-standard command (the Starlet NAND controller is simple enough to be able to issue any command), and use the address bytes as payload. I’ve added the proper code on the FPGA side (luckily I hadn’t even to change my VHDL code…) to output the address bytes of the private command to the FPGA’s UART.&lt;/p&gt; &lt;p&gt;Some hours later I’ve dumped boot1 (it still was in memory), and some hour later I’ve dumped a new piece of code, which turned out to be decrypting something from the beginning of the NAND flash into memory, then calculating a SHA-1 hash over it, and compares that to a hash read from some “internal memory” (which we believe is an OTP area). It turned out that this was - the bootrom! Hooray! I decided to call this piece of code “boot0″.&lt;/p&gt; &lt;p&gt;So, to sum things up:&lt;/p&gt; &lt;ul&gt;&lt;li&gt;First thing which ever executes on the Wii is the “boot0″ code, which is probably stored inside the hollywood in a mask rom.&lt;/li&gt;&lt;li&gt;boot0 loads the first 0×2F pages (”boot1″) from flash, decrypts them with a fixed aes key, calculates a SHA-1 hash (with some obscure &lt;strike&gt;bugs&lt;/strike&gt; specialities, I still couldn’t calculate it by hand), and checks that versus the expected values, read from some internal memory.&lt;/li&gt;&lt;li&gt;If the hash bytes in the “internal memory” is all-zero, the hash check is skipped. This is probably used for production, and maybe for devkits.&lt;/li&gt;&lt;li&gt;boot1 then searches a certain header in flash, where it extracts specific information where to find boot2.&lt;/li&gt;&lt;li&gt;At that position, some certificate chain is checked, and finally the boot2 “tmd” is verified, and the hash extracted.&lt;/li&gt;&lt;li&gt;The boot2 payload is load from flash, decrypted, and hash-checked (against the hash from the boot2 tmd).&lt;/li&gt;&lt;li&gt;boot2 will then load the firmware, or whatever. That’s not my region of interest at the moment. :)&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;If I had to evaluate the quality of the security, I’d have mixed feelings. Having a bootrom is a good idea. We’ve seen systems trying to work around that (for example the gamecube), but while of course a whole decrypt, hash, sign check is possible in pure hardware, it often gets simplified (gamecube, for example, had a static keystream, no hashing, and a &lt;a href="http://www.ccc.de/congress/2004/fahrplan/%20files/307-gamecube-hacking-slides.pdf"&gt;big fat hardware bug&lt;/a&gt;). Then the bootrom is larger than &lt;a href="http://events.ccc.de/congress/2005/fahrplan/attachments/591-paper_xbox.pdf"&gt;512  bytes&lt;/a&gt;, and should be large enough to use some real algorithms (especially since the hardware offers SHA-1 and AES, so all that needs to be done is to setup the engines) instead of bogus ones. Having a OTP area, which stores a fixed hash is also a nice method, since it allows changing boot1 without swapping the bootrom. They could have done RSA in the ROM (like Microsoft on the Xbox 360), but this way is also ok, and it removes a great deal of complexity out of the bootrom. Also, while the boot0 code doesn’t look nice, it also doesn’t look terrible. Some GCC version string inside shows that the code is not hand-assembled but compiled. This is generally also a good sign, since it’s easier to verify a C code than an assembler code. Unless a bug shows up in the bootloader (which I don’t want to rule out yet, we just haven’t found one so far), I’d consider this as a good concept. What I don’t like is that the encryption key is fixed in ROM (it could have been in the OTP area as well), as well that the hash check is skipped when the OTP area is empty. While production probably requires this, they could have reverted to a backup hash, so that with an unprogrammed OTP, only a certain, previously determined software would run (which would then burn the correct key into the OTP, given it’s field programmable). If there is a hardware attack to null the OTP area (which might be hard, but we don’t know), this would make the ROM giving up (nearly) all security. But that’s really more a theoretical risk.&lt;/p&gt; &lt;p&gt;However, there is no revocation mechanism. boot1 cannot be updated on retail machines, as the hash is OTP. And boot1 is buggy. New produced Wiis could contain a fixed boot1, of course, even without modifying the mask rom, thanks to the flexible approach with the OTP hash. boot1 looks everything but nice to me. The whole decrypt function is completely chaotic (and while this might be just an optimizing compiler, I would bet the source looks similar..), doesn’t do nearly as much header sanity checks as required, and contains, as said, at least two completely critical bugs. Given that in the early stage of booting a real chain of trust is used (each code inherits all security priviledges from the caller), &lt;em&gt;this&lt;/em&gt; is what breaks the security.&lt;/p&gt; &lt;p&gt;On the hardware side, what I would have liked is a possibility to turn off the bootrom (and not just mask it behind an MMU), and PEOPLE: You designed a perfectly cool AES engine into the hardware. You also have a secure key store (the OTP). WHY didn’t you JUST added the possibility to use the OTP area as key material for the AES engine, and disallow reading of these areas by the CPU? You could have hidden the boot1 key in hardware, for example. Or even the boot2 key. Or even really important stuff. But everything is exposed to software. Once you’re in, you own it. That IS a security problem. Security by obscurity doesn’t work, but obscurity while doing the security (without sacrifying any real security, &lt;em&gt;that’s&lt;/em&gt; the important part) often helps to gain time. It isn’t important whether your product is hacked in 10 years, it’s important if it’s hacked TODAY. By doing some tricks here and there, you can make it much harder to hack your product, gaining time. Still, and that’s very important, you need real security. Obscurity is no replacement for security!)&lt;/p&gt; &lt;p&gt;I have to add that I really liked our teamwork, even if it wasn’t easy all the time. It really helps if more than one person is working on something, even (or especially) if everybody is working in another direction, but all on the same topic. I would also like to thank d. for sharing his NAND logs with me (he also built a nand sniffer&amp;amp;emulator, long before mine was ready), it helped a great deal in determining what went wrong. And of course I have to say that I’m happy about everyone who is taking part of this discoveries, be it public or non-public, be it in an overcrowded or three user channel. There is a lot to be learned about the Wii, and I’ve always liked being part of the gamecube development community (at least up to a certain point, but that’s another story). It amazed me how much good work came from a relatively small group of people. Let’s continue on that!&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qOKUSMkNnhI/R6ZWD0BkTpI/AAAAAAAAABU/RmYRb8vGLdQ/s1600-h/wii_setup22.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_qOKUSMkNnhI/R6ZWD0BkTpI/AAAAAAAAABU/RmYRb8vGLdQ/s320/wii_setup22.jpg" alt="" id="BLOGGER_PHOTO_ID_5162908646331666066" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qOKUSMkNnhI/R6ZWDkBkToI/AAAAAAAAABM/skZ5TYH-Zxk/s1600-h/wii_nand3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_qOKUSMkNnhI/R6ZWDkBkToI/AAAAAAAAABM/skZ5TYH-Zxk/s320/wii_nand3.jpg" alt="" id="BLOGGER_PHOTO_ID_5162908642036698754" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-2187626223449278153?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/2187626223449278153'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/2187626223449278153'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/02/german-wii-hacking.html' title='German Wii hacking'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qOKUSMkNnhI/R6ZWD0BkTpI/AAAAAAAAABU/RmYRb8vGLdQ/s72-c/wii_setup22.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-6489881100940987910</id><published>2008-01-30T07:55:00.000-08:00</published><updated>2008-02-05T10:23:41.536-08:00</updated><title type='text'>Interview with a Wii hacker</title><content type='html'>&lt;h1&gt;&lt;b&gt;Interview with a Wii hacker&lt;/b&gt;&lt;/h1&gt;&lt;b&gt;By Alex Bradner&lt;/b&gt;          | &lt;b&gt;January 29, 2008&lt;br /&gt;&lt;br /&gt;Source: http://www.atomicmpc.com.au/article.asp?CIID=102079&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;h3&gt;Disassembling in the dark&lt;/h3&gt;              &lt;table align="right" border="0" cellpadding="0" cellspacing="0" width="250"&gt;       &lt;tbody&gt;&lt;tr&gt;&lt;td style="padding-left: 5px;"&gt;       &lt;img src="http://backoffice.ajb.com.au/utils/imgresizer.aspx?w=250&amp;amp;n=http://backoffice.ajb.com.au/images/features/wii_hacking_1_hello.jpg" alt="" /&gt;       &lt;/td&gt;&lt;/tr&gt;       &lt;tr&gt;&lt;td style="font-size: 11px;" align="center"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;       &lt;/tbody&gt;&lt;/table&gt;       &lt;i&gt;Last night, Atomic talked to Wii hacker Bushing about every conceivable aspect of Wii hacking. To make things even more incredible, the first “Hello World” program to ever to run on a Wii was executed during our discussion.&lt;br /&gt;&lt;br /&gt;Over the next four pages you’ll find all the details you could ask for about the world’s first proper Wii hack: no mod chips required. It's powerful stuff.&lt;br /&gt;&lt;br /&gt;Enjoy!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Atomic&lt;/b&gt;: First off, what's your programming background?&lt;br /&gt;&lt;b&gt;Bushing&lt;/b&gt;: I've been programming since age 8 (on an Apple IIc); I spent a lot of time growing up, hacking on Linux. I did Electrical Engineering and Comp. Sci in college, and now I do software development professionally.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Atomic&lt;/b&gt;: What was the appeal in hacking the Wii?&lt;br /&gt;&lt;b&gt;Bushing&lt;/b&gt;: Mostly that it hadn't been done. I don't play many video games, but I saw one at my boss's house at a party this summer, and it was fun, so I bought one. And I like to hack everything I own, and it was a big flashing target because I knew that nobody had yet been able to do it.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;... check the source for the full version of the interview.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Again source is : http://www.atomicmpc.com.au/article.asp?SCID=14&amp;amp;CIID=102079&amp;amp;p=4&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-6489881100940987910?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/6489881100940987910'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/6489881100940987910'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/01/interview-with-wii-hacker.html' title='Interview with a Wii hacker'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-3589240298309549770</id><published>2008-01-30T07:44:00.000-08:00</published><updated>2008-12-09T16:46:17.032-08:00</updated><title type='text'>Wii Hacking - First Stages (P. 2)</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qOKUSMkNnhI/R6CbpUBkTmI/AAAAAAAAAA8/_1O5ZG61_Mc/s1600-h/2221727801_1440c2f838.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_qOKUSMkNnhI/R6CbpUBkTmI/AAAAAAAAAA8/_1O5ZG61_Mc/s320/2221727801_1440c2f838.jpg" alt="" id="BLOGGER_PHOTO_ID_5161296307018813026" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Some more photos of the process:&lt;br /&gt;&lt;br /&gt;http://www.flickr.com/photos/bbyer/2221727801/in/set-72157603216569771/&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-3589240298309549770?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/3589240298309549770'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/3589240298309549770'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/01/wii-hacking-first-stages-p-2.html' title='Wii Hacking - First Stages (P. 2)'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qOKUSMkNnhI/R6CbpUBkTmI/AAAAAAAAAA8/_1O5ZG61_Mc/s72-c/2221727801_1440c2f838.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7271725948406817291.post-1151538315589267495</id><published>2008-01-30T07:27:00.003-08:00</published><updated>2008-12-09T16:46:18.048-08:00</updated><title type='text'>Wii Hacking - First Stages</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qOKUSMkNnhI/R6iomEBkTvI/AAAAAAAAACI/YMmLbAmMlOQ/s1600-h/3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_qOKUSMkNnhI/R6iomEBkTvI/AAAAAAAAACI/YMmLbAmMlOQ/s320/3.jpg" alt="" id="BLOGGER_PHOTO_ID_5163562344649084658" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qOKUSMkNnhI/R6iom0BkTwI/AAAAAAAAACQ/d9-jd8TuIJo/s1600-h/33.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_qOKUSMkNnhI/R6iom0BkTwI/AAAAAAAAACQ/d9-jd8TuIJo/s320/33.jpg" alt="" id="BLOGGER_PHOTO_ID_5163562357533986562" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qOKUSMkNnhI/R6iW9EBkTtI/AAAAAAAAAB4/d9-ZEwDrRN4/s1600-h/Wiizeldaexploit3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_qOKUSMkNnhI/R6iW9EBkTtI/AAAAAAAAAB4/d9-ZEwDrRN4/s320/Wiizeldaexploit3.jpg" alt="" id="BLOGGER_PHOTO_ID_5163542948576775890" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qOKUSMkNnhI/R6iW-UBkTuI/AAAAAAAAACA/lh4DIK9sIqk/s1600-h/Wiizeldaexploit4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_qOKUSMkNnhI/R6iW-UBkTuI/AAAAAAAAACA/lh4DIK9sIqk/s320/Wiizeldaexploit4.jpg" alt="" id="BLOGGER_PHOTO_ID_5163542970051612386" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qOKUSMkNnhI/R6CYkkBkTlI/AAAAAAAAAAk/fsWU7doFFj4/s1600-h/Wiizeldaexploit.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://1.bp.blogspot.com/_qOKUSMkNnhI/R6CYkkBkTlI/AAAAAAAAAAk/fsWU7doFFj4/s320/Wiizeldaexploit.jpg" alt="" id="BLOGGER_PHOTO_ID_5161292926879551058" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Finally the wii homebrew scene is more clear now, a better way to run code has been found though a game - The Legend of Zelda: Twilight Princess.&lt;br /&gt;&lt;br /&gt;As wiili.org wiki says:&lt;br /&gt;"&lt;br /&gt;&lt;p&gt;This exploit takes advantage of a buffer overflow in the game "The Legend of Zelda: Twilight Princess". &lt;/p&gt;&lt;p&gt;Originally discussed on efnet in #wiidev then put teh&lt;pseudeo&gt;sceen, "Bushing along with Segher ... [were] able to modify a saved game from Zelda to crash the [Wii] and run their own code on it". &lt;/pseudeo&gt;&lt;/p&gt;&lt;p&gt;The process requires than once you modify a save game it is signed with 3 keys! &lt;/p&gt;&lt;p&gt;Some info from Bushing: &lt;/p&gt;&lt;p&gt;"Once the Wii decrypts the save game, it checks its signature. Every Wii has its own private key which is used to sign save games, and when you save a game, the Wii actually saves three bits of data: &lt;/p&gt; &lt;ul&gt;&lt;li&gt; The encrypted save game &lt;/li&gt;&lt;li&gt; The signature for the save game (using your console's private key) &lt;/li&gt;&lt;li&gt; A copy of your console's public key, signed by Nintendo."&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt; The best part is that no modchip is requited to try is out.&lt;br /&gt;Try this at your own risk, theres no guarantee that something won't go wrong.&lt;br /&gt;Good luck and dont brick your wii!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7271725948406817291-1151538315589267495?l=wiihomebrew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/1151538315589267495'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7271725948406817291/posts/default/1151538315589267495'/><link rel='alternate' type='text/html' href='http://wiihomebrew.blogspot.com/2008/01/wii-hacking-first-stages_30.html' title='Wii Hacking - First Stages'/><author><name>wii</name><uri>http://www.blogger.com/profile/06256793415761660859</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qOKUSMkNnhI/R6iomEBkTvI/AAAAAAAAACI/YMmLbAmMlOQ/s72-c/3.jpg' height='72' width='72'/></entry></feed>
